We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has launched a major update. The Vallis Undermind showcases the unique whimsy that has come to define Warframe in the past few seasons.
The new content, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission geared at making sure this complex, vast long-running online game is understandable by new players.
Introducing "The Teacher"
Titled “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.
In Warframe, mods are augments that can be equipped on your warframe or arsenal to enhance their abilities. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
Teamwork in Action
“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential.
Several developers were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.
“The first thing we did was basically sit behind them and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where it's flashing on the screen saying equip the modification,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.
“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' So how do you tutorialize that without changing it?”
Experienced players will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”
Significant Investment
“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. Beginners can find their way — regardless of overlooking tutorials.